I studied at one of the UK’s most prestigious acting schools, specialising in improvisation and live performance. After being nominated for a voiceover award during my training, I realised that my voice offers great versatility, allowing me to work with you to find the perfect pitch, tone, and overall feeling for your character.
I have voiced main characters in animation series, AAA game titles, and independent projects—approaching each brief with care, dedication, heaps of enthusiasm, and always aiming to make the creative process as seamless and enjoyable for my clients as possible.
I’ve voiced a variety of roles in independent and AAA video games, including main roles, named characters, and NPCs. If you’re an indie developer or a AAA video game producer in need of a highly versatile voice actor who’s extremely proficient with accents, I would love to bring my years of character-creating experience to your project.
I’ve had the joy of working on a wide variety of games already which are available on Xbox, PS5, Steam etc; with many more currently in production for future release.
With my acting background, it’s no surprise that I’m well versed in creating characters. There is nothing I enjoy more than being in a room (be it real or virtual) with other creatives and finding that spark of magic that brings a script to life.
My clients have described my voice as “extraordinary” and “incredibly versatile”, with brilliant “vocal dexterity”. If you’d like to discuss how I can bring this to your project, please get in touch.
With an extensive background in improvisation, there is nothing I love more than creating characters. Give me a script and the space to play and I will give you something to remember.
Here you can listen to and download my award-winning animation demo reel or one of the number of characters that I created, co-directed and wrote the script for.
I have a number of animation projects that are due to be released soon that were recorded in my studio as well as in Central London.
It is always exciting to begin the development process on a new project, so if you are in need of a voice for your animation then I would love to hear about it.
In 2024 I won a One Voice UK Award for Best Demo Reel for my animation reel that I wrote and created – receiving it ahead of over 5,000 entries.
Here are examples of past projects I’ve worked on. Click the links for samples of my work that are more suited to corporate, commercial, explainer e-learning or narration work or go to my services page.
Video game. Voiceover style; nerdy, earnest, polite, brave, heroic, astute, intelligent
Playing protagonist Henry Dijon in Mutropolis was the first lead role that I got to voice. Recorded during the height of the pandemic from my home studio, I had the pleasure of working with the director, comedian Alasdair Beckett-King, for many, many hours.
The game is available on Steam and Nintendo Switch, and went on to win the Indie Prize Casual Connect (London 2019) and the Indie[MAD] Award (Madrid 2019).
Working on Mutropolis was really special because, for the first time, I wasn’t just spending an hour doing a couple of different minor characters. I was a big gamer when I was younger and so it felt very much like that child side of me was yelling “It’s happening! This is awesome!”
Characters for Wimbledon Centre Court Centenary commercial.
Voiceover style; uplifting, dramatic, emotional.
I voice the role of Stomund in the newly released and critically acclaimed Lords of the Fallen, available on all major platforms.
Voiceover style; Dramatic, powerful, fantasy, heroic.
I follow the latest Equity gaming rates. Minimum fees are set according to the budget of the production, with a minimum of:
In addition, the first hour on any game will be paid at twice the hourly rate. For a standard game this would be £600, for an indie it would be £400, and for a micro £350. More information on Equity rates can be found here.
For animation or other character work, please get in touch for a quote.
Yes, I am based just outside London with easy access to transport links and am always happy to come to you.
I have a custom-built, professional studio and can connect worldwide via a software of your preference (e.g. Source Connect, ISDN, Cleanfeed, etc). I regularly record games and animations remotely so if your project requires this, it won’t be a problem.
I have experience as a script director and supervisor on a number of projects, so if you need assistance in that way, I can help.
If you have any questions about how you can work with me, or if you would like a sample recording for your next project, do get in touch.
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